Search results for: domain-knowledge-for-interactive-system-design

Domain Knowledge for Interactive System Design

Author : Alistair G. Sutcliffe
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This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer Interaction communities.

Domain Knowledge for Interactive System Design

Author : Alaistair Sutcliffe
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This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer Interaction communities.

Domain Modelling for Interactive Systems Design

Author : Alistair G. Sutcliffe
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Domain Modelling for Interactive Systems Design brings together in one place important contributions and up-to-date research results in this fast moving area. Domain Modelling for Interactive Systems Design serves as an excellent reference, providing insight into some of the most challenging research issues in the field.

Proceedings ISAI IFIS

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Design Specification and Verification of Interactive Systems 96

Author : Francois Bodart
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Making systems easier to use implies an ever increasing complexity in managing communication between users and applications. Indeed an increasing part of the application code is devoted to the user interface portion. In order to manage this complexity, it is important to have tools, notations, and methodologies which support the designer’s work during the refinement process from specification to implementation. Selected revised papers from the Eurographics workshop in Namur review the state of the art in this area, comparing the different existing approaches to this field in order to identify the principle requirements and the most suitable notations, and indicate the meaningful results which can be obtained from them.

Design and Evaluation of Domain specific Interaction Techniques in the AEC Domain for Immersive Virtual Environments

Author : Jian Chen
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Immersive virtual environments (VEs) are broadly applicable to situations where a user can directly perceive and interact with three-dimensional (3D) virtual objects. Currently, successful interactive applications of VEs are limited. Some interactive applications in the AEC (architecture / engineering / construction) domain have not yet benefited from applying VEs. A review of prior work has suggested that 3D interaction has not reached a level that meets real-world task requirements. Most interaction techniques pay little attention to the application contexts. When designers assemble these techniques to develop an interactive system, the interfaces often have very simple and not highly useful UIs. In this work, we describe a domain-specific design approach (DSD) that utilizes pervasive and accurate domain knowledge for interaction design. The purpose of this dissertation is to study the effects of domain knowledge on interaction design. The DSD approach uses a three-level interaction design framework to represents a continuous design space of interaction. The framework has generative power to suggest alternative interaction techniques. We choose the AEC domain as the subject of study. Cloning and object manipulation for massing study are the two example tasks to provide practical and empirical evidences for applying the DSD. This dissertation presents several important results of the knowledge use in the DSD approach. First, the DSD approach provides a theoretical foundation for designing 3D interaction. Techniques produced using DSD result in more useful real-world applications, at least in the domain of AEC. Second, the three-level interaction design framework forms a continuum of design and expands our understanding of 3D interaction design to a level that addresses real-world use. Third, this research proposes an integrated system design approach that integrates DSD and the usability engineering process. Fourth, this work produces a large set of empirical results and observations that demonstrate the effectiveness of domain-knowledge use in designing interaction techniques and applications. Finally, we apply domain-specific interaction techniques to real world applications and create a fairly complex application with improved usefulness.

Proceedings

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1999 IEEE Symposium on Application Specific Software Engineering Technology

Author : IEEE Computer Society
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This text looks at the design and development of application-specific software. It covers topics such as networking engineering, software and systems engineering, security issues, multimedia and information systems, sofware reliability issues, and tools for software and systems.

The Unified Modeling Language

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Multimedia and Virtual Reality

Author : Alistair Sutcliffe
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This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement. To download images and figures free of charge that enhance and clarify materials discussed in chapters 1-7 go to http://www.co.umist.ac.uk/centreULhci/MMVRbook.htm

Index of Conference Proceedings

Author : British Library. Document Supply Centre
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The British National Bibliography

Author : Arthur James Wells
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Journal of Computer Systems Sciences International

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Engineering of Computer Based Systems 1997 Conference

Author : Jerzy Rozenblit
File Size : 39.28 MB
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Proceedings of the March 1997 conference, with sections on requirement analysis and specifications, parallel and distributed systems, model based ECBS, software and systems, visualization and computer modeling to improve understanding of military systems, object oriented design and development, real-time and mechatronic systems, architectures, design methodology, real-time applications, model-based engineering, and dependability and safety critical systems. No index. Annotation copyrighted by Book News, Inc., Portland, OR.

A Decision Support System for an Emerging Organizational Structure

Author : Jyun-Cheng Wang
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Proceedings of the Third International Conference on Knowledge Discovery and Data Mining

Author : David E. Heckerman
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Interactive System Design

Author : William M. Newman
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From multimedia workstations to hand-held PDAs, from VR headsets to networked PCs - the modern computer is predominantly interactive. Today's designers and software engineers need to adopt a user-centred approach to system design. Newman and Lamming present a comprehensive guide to modern design techniques using proven methods and realistic applications.

Artificial Intelligence

Author : Allan Ramsay
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AI IA

Author : Associazione italiana per l'intelligenza artificiale. Congress
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Object Modeling and User Interface Design

Author : Mark Van Harmelen
File Size : 76.30 MB
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"Object Modeling and User Interface Design merges theories with practical techniques to create methods for the design to today's systems. By reading this book you will gain an understanding of the benefits of integrating object-oriented analysis approaches with human computer interaction design, and learn how to systematically design interactive systems for their human users."--BOOK JACKET.