Search results for: learn-to-program-with-scratch

Learn to Program with Scratch

Author : Majed Marji
File Size : 67.53 MB
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Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You’ll learn how to: * Harness the power of repeat loops and recursion * Use if/else statements and logical operators to make decisions * Store data in variables and lists to use later in your program * Read, store, and manipulate user input * Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm’s law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly.

Learn to Program with Small Basic

Author : Majed Marji
File Size : 40.50 MB
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Small Basic is a free, beginner-friendly programming language created by Microsoft. Inspired by BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun. Learn to Program with Small Basic introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and then work your way up to programming games! Learn how to: *Program your computer to greet you by name *Make a game of rock-paper-scissors using If/Else statements *Create an interactive treasure map using arrays *Draw intricate geometric patterns with just a few lines of code *Simplify complex programs by breaking them into bite-sized subroutines You’ll also learn to command a turtle to draw shapes, create magical moving text, solve math problems quickly, help a knight slay a dragon, and more! Each chapter ends with creative coding challenges so you can take your skills to the next level. Learn to Program with Small Basic is the perfect place to start your computer science journey.

Super Scratch Programming Adventure

Author : The LEAD Project
File Size : 38.30 MB
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Provides step-by-step instructions and code to create computer games inspired by classic arcade games using Scratch.

Learn to Program with Minecraft

Author : Craig Richardson
File Size : 31.60 MB
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You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: -Take you on an automated teleportation tour around your Minecraft world -Build massive monuments, pyramids, forests, and more in a snap! -Make secret passageways that open when you activate a hidden switch -Create a spooky ghost town that vanishes and reappears elsewhere -Show exactly where to dig for rare blocks -Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move -Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Scratch Programming Playground

Author : Al Sweigart
File Size : 26.31 MB
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Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You’ll learn to make games like: –Maze Runner: escape the maze! –Snaaaaaake: gobble apples and avoid your own tail –Asteroid Breaker: smash space rocks –Fruit Slicer: a Fruit Ninja clone –Brick Breaker: a remake of Breakout, the brick-breaking classic –Platformer: a game inspired by Super Mario Bros. Learning how to program shouldn’t be dry and dreary. With Scratch Programming Playground, you’ll make a game of it! Uses Scratch 2

The Book of Scratch

Author : Howard Abrams
File Size : 37.12 MB
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This full-color, illustrated guide to programming with Scratch teaches kids how to make cool projects. Each chapter takes the reader through a game or other project that teaches a key programming concept, like variables, message passing, and loops.

Scratch Programming in easy steps 2nd edition

Author : Sean McManus
File Size : 55.20 MB
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The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what’s possible with Scratch. Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you’ll learn how to: · Build games that require skill, knowledge or quick fingers · Add music · Create eye-catching visual effects · Keep score · Avoid common pitfalls and learn how to fix bugs Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher! Table of Contents: 1. Introducing Scratch 2. Drawing with Scratch 3. Spiral Rider 4. Super Dodgeball 5. Space Opera 6. Quiz Break 7. Evil Robot 8. Space Swarm 9. Physical computing with Scratch 10. Seven shorties 11. Making and sharing projects

Understanding Coding with Scratch

Author : Patricia Harris, Ph.D.
File Size : 29.29 MB
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Coding was once an inaccessible activity for elementary students, but not any more. Scratch is an exciting and easy-to-learn coding program for people of all ages. Instead of lines of text, users code by dragging and dropping colorful, stackable blocks to create animations. With this colorful, intuitive, and simple application, even new Scratch users will begin to understand the logic behind coding in just minutes! Coding examples and photographs of age-appropriate students help readers feel at ease with STEM concepts. Sidebars and a graphic organizer help readers get the most out of this informative volume.

Beginning C Game Programming

Author : John Horton
File Size : 51.25 MB
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Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you’ll find this book useful.

Super Scratch Programming Adventure

Author : LEAD Project
File Size : 47.53 MB
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Scratch is an educational programming language that allows children to imagine, create, and share their own games, interactive stories, and music videos. Kids will master programming fundamentals by making games inspired by arcade classics like Breakout and Pitfall.

Advanced Scratch Programming

Author : Abhay Joshi
File Size : 86.35 MB
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There is a lot of material on Scratch Programming on the Internet, including videos, online courses, Scratch projects, and so on, but, most of it is introductory. There is very little that can take students to the next level, where they can apply their Scratch and CS concepts to exciting and challenging problems. There is also very little material that shows students how to design complex projects, and introduces them to the process of programming.This book is meant to fill these gaps.In short, this book is for students who are already familiar with Scratch: its various commands, its user interface, and how it represents a variety of CS concepts such as, variables, conditional statements, looping, and so on. The book does not attempt to teach these concepts, but, it does provide a quick introduction to each concept in the free Supplement to the book.I call this an "interactive book" because it is something between a traditional book - which is static and passive - and a fully interactive online course. It does look like a book: it has a series of chapters, diagrams, a lot of text, etc. But it also contains links to online Scratch programs, code snippets, references, which the reader is expected to click and explore to fully benefit from the ideas presented.I have organized the book as a series of independent Scratch projects - each of which describes how to design and build an interesting and challenging Scratch program. Each project progresses in stages - from a simple implementation to increasingly complex versions. You can read these chapters in any order you like, although I have tried to arrange the chapters in an increasing order of challenge.Programming is a powerful tool that can be applied to virtually any field of human endeavor. I have tried to maintain a good diversity of applications in this book. You will find the following types of projects:-Simple ball games-Puzzle games-Memory games-Science simulations-Math games-Geometric designsLearn the concepts:As the experts will tell you, concepts are really understood and internalized when you apply them to solve problems. The purpose of this book is to help you apply Scratch and CS concepts to solve interesting and challenging programming problems. Every chapter lists, at the very start, the Scratch and CS concepts that you will apply while building that project.Learn the design process:Besides these technical concepts, you will also learn the "divide and conquer" approach of problem-solving. This is a fancy term for the technique of breaking down a bigger problem into many smaller problems and solving them separately one by one.You will also learn the "iterative design process" for designing programs. This is another fancy name that describes the idea that something complex can be designed in a repeated idea -> implement -> test cycle, such that in each cycle we add a little more complexity.You will also learn a bit of "project management". Project management helps you undertake a project, such as creating a complex program, and complete it in a reasonable time, with reasonable effort, and with reasonable quality. It involves things such as planning tasks, tracking their progress, etc.Audience for the book:The book is intended for students who are already familiar with Scratch. The level of challenge is tuned for middle- and high-school students, but elementary-school students who have picked up all the concepts in an introductory course might also be able to enjoy the projects presented in this book.The book would be a great resource for teachers who teach Scratch programming. They could use the projects to teach advanced tricks of programming and to show how complex programs are designed.Finally, the book is for anyone who wants to get the wonderful taste of the entertaining and creative aspect of Computer Programming.

The Everything Kids Scratch Coding Book

Author : Jason Rukman
File Size : 90.52 MB
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Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book! Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history. The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.

Scratch Programming

Author : Connor Wallace
File Size : 61.71 MB
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This book is a Comprehensive Guide to Learn Programming with Scratch. It offers a detailed explanation of the various programming concept we have and how this concept works in Scratch. A step by step analysis of how to create and design animations, cards, games, storybooks, and many more interesting projects in Scratch programming is extensively explained. Scratch is a Programming Language developed by the Massachusetts Institute of Technology. It covers all the necessary aspects of programming and offers a splendid opportunity to people of all ages and classes. Scratch is designed with a very intuitive user interface that gives additional fun to the program's learning process. It is very simple and well-suited as an educational tool for children, students, and every other person interested in learning programming. The beauty of learning programming with Scratch is, whether or not you have any prior knowledge of programming, the Scratch learning process is simple and easy to understand. Projects in this book are well-detailed and explained in such a way that with consistent practice, readers will be able to create programs immediately. The book covers aspects from how to open a Scratch account, send and receive messages in the scratch community, how to design with Bitmap and vector tools, how to create both simple and complex scripts in programming, how to control multiple sprite in a programming and how to make our sprite interact with other sprites in our project. Cloning is usually used in games and story animation. In games, cloning allows the user to keep shooting at an opponent while the bullet and other sprite needed for the gameplay are continuously recreated. Explanation on how to use the cloning process to recreate more sprite is provided in detail for you. Other aspects covered in the book include how to use the duplicate tool, loops, variables, strings, and many other necessary skills

Coding with Scratch JR Vol 2

Author : Leonardo Nogueira
File Size : 76.90 MB
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Congratulations on introducing your child to the concepts of computer programming!Regardless of the career your child chooses in the future, knowing how to program will make all the difference. This book contains practical and entertaining exercises that you and your child will be able to do and kick start the learning of computer programing using the Scratch Jr. platform.

Learn CS Concepts with Scratch

Author : Abhay Joshi
File Size : 62.22 MB
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Who this book is for:This book is perfect for students who are keen to learn CS concepts and have no prior programming background. In addition to learning a lot of Computer Science concepts, you will do a series of interesting projects and programming activities. You will work on a few big projects, and you will also write many small "practice programs". You will learn and apply concepts of computer programming and computer science when you write these programs. Scratch programming language:The choice of programming language is critical to achieve the intended objectives of teaching CS to beginners. In this book we use the Scratch programming language. Scratch is an entertaining and powerful language, and yet it is easy to learn. It is known as a "low floor and high ceiling" language - it allows the learner to build his/her vocabulary without getting mired in the complexities of syntax and grammar.There is a lot of material on Scratch Programming on the Internet, including videos, online courses, Scratch projects, and so on. This book is meant to offer a more organized and tutorial-like treatment to learning Scratch. It is also focused more on learning CS concepts rather than Scratch itself.Why learn programming:The idea of using computer programming as a medium for learning is rapidly gaining acceptance. The benefits of learning programming and computer science concepts well before college - even in elementary grades - are well-understood. Here is a list of some of the amazing things that happen when children engage in computer programming:- Children become active and creative learners, because they explore ideas through a hands-on activity with an infinitely powerful tool.- They learn to think about and analyze their own thinking, because that is the only way to program computers.- They learn to solve complex problems by breaking them into smaller sub-problems.- They learn a new way of thinking (called "computational" thinking).- In the world of programming, answers are not simply "right" or "wrong"; this prepares a child's mindset for real-life problems.- Children's learning processes are transformed from acquiring facts to thinking creatively and analytically.How the book is organized:The book is organized as a series of units - each containing a bunch of CS concepts and associated programming activities. Typically, each unit also includes a major programming project that helps you practice all the concepts learnt till then. At the end, an appendix lists answers to all "review questions" and another appendix provides links to working programs for most of the programming exercises in the book. Author's background:Abhay's area of interest is "teaching Computer Programming as a medium for learning" and he has been teaching Scratch regularly to elementary, middle, and high school students since 2008. In 2011 Abhay co-authored (with Sandesh Gaikwad) two books on Logo Programming and in early 2016 he authored "Advanced Scratch Programming". Abhay has been associated with the Software Industry since 1988 as a programmer, developer, entrepreneur, and teacher. After getting an MS in Computer Engineering from Syracuse University (USA), he worked as a programmer for product companies that developed operating systems, network protocols, and secure software. In 1997, Abhay co-founded Disha Technologies, a successful software services organization.

Scratch Programming

Author : Kamal Rawat
File Size : 85.39 MB
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Teach yourself to code with Exciting Projects DESCRIPTION Software development is a two-step process: 1. Solve the problem logically, and 2. Translate the logic into syntax of a programming language. First step is very helpful in developing our logical capacity. The second step is about remembering the language syntax and knowing its use. A good artisan should be adroit in using his tools. But it is his creative thinking, and not the usage of his tools, that makes him a good artisan. Similarly, a good coder should know how to use a programming language, but his problem-solving abilities and logical capacity makes him a good programmer. In most advanced programming languages, you first go thru the tiring installations, acclimatize yourself with nuances of the IDE and remember complex syntaxes, before you can write your first program. Many students lose their interest in software development because of this infrastructure work and never experience the magic! Scratch programming, on the other hand, has a bare-minimum syntax and is very easy to start. This book is an attempt to enhance our logical abilities using Scratch as a tool. KEY FEATURES Book shows how Scratch platform can be useful in not just getting started on programming, but also in brain development and logic building. Book covers the entire Scratch programming with a lot of examples from different areas. Strengthens the foundations, as detailed explanation of programming language concepts are given.. Lists down all the important points that you need to know related to various topics in an organized manner. Prepares you for coding related interview and theoretical questions. Provides In depth explanation of complex topics and Questions. WHAT WILL YOU LEARN Understand what is Scratch, who should use it, what all can be done with Scratch. Create and execute your first scratch project. To play sounds and to make your actors dance in a project Programming tool to simulate decision making. WHO THIS BOOK IS FOR K12 students should read it to enhance their brain-power. Parent should read it to help your children. Teachers should read it to develop educational aids. Student of computer science should pick this book to learn about all programming constructs, and also get introduced to many computer science concepts like Multi-threading. It is a small book, but there is something for everyone in this book Table of Contents 1. The Environment 2. My First Project-Events and Motions 3. Scratching more- Sounds & Costumes 4. Branching 5. Looping 6. Having my Own Data 7. Scratch For Logic Building 8. A Sneak peek into Scratch 3.0

Scratch 1 4

Author : Michael Badger
File Size : 85.61 MB
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This is a Packt Beginners Guide, which means it focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. We work through the project tutorials one block of code at a time, and we periodically pause to reflect on the relationship between our code blocks, our project, and Scratch programming in general. As you work through the book, you are encouraged to experiment with the concepts presented. As each chapter in the book progresses, the topics get increasingly more complex. Scratch is a teaching language, so it's ideal for people who want to learn how to program or teach others how to program. Educators and parents will learn how to program using Scratch, so they can use Scratch to teach the latest learning skills to their students and children. No previous computer programming knowledge is required. You only need to know how to perform basic tasks on a computer and this book will teach the rest. You can then use it as a platform to learn more advanced programming languages. Parents, stuck with a child who wants to play video games all night? Make a new rule. He can only play a video game if he programs the game first.

The Official ScratchJr Book

Author : Marina Umaschi Bers
File Size : 36.40 MB
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ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: *Step-by-step, easy-to-follow directions *Ways to connect the activity with literacy and math concepts *Tips for grown-ups and teachers *Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures!

Hello Scratch

Author : Gabriel Ford
File Size : 58.4 MB
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Summary Hello, Scratch! is a how-to book that helps parents and kids work together to learn programming skills by creating new versions of old retro-style arcade games with Scratch. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Can 8-year-olds write computer programs? You bet they can! In Scratch, young coders use colorful blocks and a rich graphical environment to create programs. They can easily explore ideas like input and output, looping, branching, and conditionals. Scratch is a kid-friendly language created by MIT that is a safe and fun way to begin thinking like a programmer, without the complexity of a traditional programming language. About the Book Hello Scratch! guides young readers through five exciting games to help them take their first steps in programming. They'll experiment with key ideas about how a computer program works and enjoy the satisfaction of immediate success. These carefully designed projects give readers plenty of room to explore by imagining, tinkering, and personalizing as they learn. What's Inside Learn by experimentation Learn to think like a programmer Build five exciting, retro-style games Visualize the organization of a program About the Readers Written for kids 8-14. Perfect for independent learning or working with a parent or teacher. About the Authors Kids know how kids learn. Sadie and Gabriel Ford, 12-year-old twins and a formidable art and coding team, wrote this book with editing help from their mother, author Melissa Ford! Table of Contents PART 1 - SETTING UP THE ARCADE Getting to know your way around Scratch Becoming familiar with the Art Editor Meeting Scratch's key blocks through important coding concepts PART 2 - TURNING ON THE MACHINES Designing a two-player ball-and-paddle game Using conditionals to build a two-player ball-and-paddle game PART 3 - CODING AND PLAYING GAMES Designing a fixed shooter Using conditionals to build your fixed shooter Designing a one-player ball-and-paddle game Using variables to build your one-player ball-and-paddle game Designing a simple platformer Using X and Y coordinates to make a simple platformer Making a single-screen platformer Using arrays and simulating gravity in a single-screen platformer Becoming a game maker

Learn to Program with App Inventor

Author : Lyra Logan
File Size : 88.32 MB
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App Inventor is a free, open-source visual blocks-based programming language that's perfect for beginners who want to learn important coding concepts. First created by Google, it's now maintained by MIT researchers. Each chapter shows you how to make cool apps like 'Hi, Mom' that lets you text people using voice recognition. You'll also make games like Frogger and Tic Tac Toe, as well as interactive video apps and more!